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Old Mar 28, 2006, 01:21 AM // 01:21   #61
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I like the Luxons more, but that doesn't mean I won't go marauding through the Kurzick forest at my liesure.
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Old Mar 28, 2006, 02:52 AM // 02:52   #62
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Quote:
Originally Posted by Ken Dei
I just notice that the Kurzick players are far more rude and insulting to Luxons, outside of Alliance Battles(Neither side was a gem there, but the Kurzicks cheated a lot more too, spy quitters). I mean seriously, there were a lot of Kurzicks coming to town just to hassle Luxons, an the insults in this thread from the Kurzick seem to be a lot meaner.
Yet another reason why I'm choosing Kurzick. The ability to insult/swear at the opposition without feeling bad about my char being stupid yet again is VERY appealing.
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Old Mar 28, 2006, 03:10 AM // 03:10   #63
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The jade sea got bland after awhile, as did the petrified forest. Hopefully the other areas make up for the repetative-ness
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Old Mar 28, 2006, 03:14 AM // 03:14   #64
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I chose Kurzick. I often visited Luxon outposts/capital city even after that. I have concluded that both sides are equally great. (looks/styles/environments.etc)

I am still going to stay with Kurzick.

*Remember do not judge the side by the players. Judge the players themselves. No matter what side their on, their going to act the same way...

/g'day.
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Old Mar 28, 2006, 03:18 AM // 03:18   #65
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Luxons.

Why?

-They have the giant turtles
-The environment is more like preseraing (which I loved)
-I can't stand a dark areas like the Catacombs because I usually play in low light conditions (which means I cannot see a thing when I am playing)
-Luxons build things (magical walking machines that traverse the jade ocean), and I am an engineering major
-Luxons aren't into religion like the Kurzicks' "ultra-conservative and highly religious culture"
-The Talon Silverwing Hench ROCKS more than the slug things form Kurzicks
-Kurzicks are like hermits, they live in their forest place and pretty much are isolated
-Kurzicks are like Goth people. I HATE Goth people.
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Old Mar 28, 2006, 03:21 AM // 03:21   #66
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Kurzicks = Goth, conserative hippies.

Luxons = Warrior hobos on turtles.

Both sides sound pretty weird to me.
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Old Mar 28, 2006, 03:21 AM // 03:21   #67
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Quote:
Originally Posted by LifeInfusion
-Kurzicks are like Goth people. I HATE Goth people.
AMEN!
the top reason why i'm siding with the Luxons - some can argue that this is a stupid reason but I can't stand Goths, my sister is one and I can't even stand being in the same room as her let alone spend my time in guild wars in that kind of environment.
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Old Mar 28, 2006, 03:34 AM // 03:34   #68
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I really liked the Kurzicks, although I hated the dark areas.. and I like beaches and sunny places.. I'm just undecided. Depends on my friends and guild.
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Old Mar 28, 2006, 04:31 AM // 04:31   #69
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Quote:
Originally Posted by Starsky-sama
*Remember do not judge the side by the players.
Ok then, fair enough. I'll be more practical.

Dark, gothic swampy forests with thick overbrush and milky green skies; or bright, sunny ocean beaches with large vistas and clear blue skies. Hmm...

Kali Videha Mukta ponders the situation.
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Old Mar 28, 2006, 04:39 AM // 04:39   #70
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I would like to go Luixon I just like the area better, but the guild wants to go Kurzicks.
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Old Mar 28, 2006, 05:12 AM // 05:12   #71
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--------!!!!!!------------Spoiler
--------!!!!!!------------Spoiler
--------!!!!!!------------Spoiler
--------!!!!!!------------Spoiler
--------!!!!!!------------Spoiler
--------!!!!!!------------Spoiler




Bow down Luxon

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Old Mar 28, 2006, 05:58 AM // 05:58   #72
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One more vote for Turtle Pirates. Many reasons.

1.) The Jade Sea and attendant locales are absolutely stunning. The Petrified Forest makes me want to stungun myself.

2.) Giant turtles. With cannons. End of story.

3.) I've already dealt with one batch of priggish, hidebound religious zealots trying to kill me in Prophecies. No way amd I aiding another similar batch. Related to this: it is my personal belief that religious zealots of any sort deserve their very own personal ring of the Inferno.

4.) Luxons get a Tengu Swordsman. Kurzicks get Necromantic Pigturtle Things. Again, end of story.

5.) Though results seemed to vary, I lost only one 12-man fight while aiding the Luxons. People were just more helpful in the Jade Sea.

6.) Jade > Amber.

7.) Gargantuan magical walking machines filled with pirates. I am an incurable mecha/technology freak with a penchant for piracy. Arr, mateys.

8.) Giant turtles. With cannons. End of story.

9.) Kurzick NPCs are of two categories: vapid starving-artist types spewing forth flowery fecal matter every time you speak to them (which is annoying however pretty the words are), and nasty, vicious pukes cussing out Luxons with language five times as appallling as I'd seen Luxons use to Kurzicks. The Kurzicks actively despise Luxons and wish for their annihilation, while to me the Luxons simply hold no respect for a bunch of angsty gothic types pining to their gods for every little thing. Artists are well and good, I'm a writer myself, but Guild Wars is a game of strife and combat. And in combat, the strong prevail. The Kurzicks are misguided fools who seek to hide from the troubles of the world and let their gods sort things out, while the Luxons seek to affect change directly. I know which camp I'd rather be in.
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Old Mar 28, 2006, 09:07 AM // 09:07   #73
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The Kurzick worship Belthazar, Lyssa, Melandruh (sorry for spelling), and Grenth.
They value honor highly.

Also, after the pe mission, they didnt treat their newly formed Luxon allies like war prisoners, while on the Luxon side they almost killed them AFTER the mission. Good thing that atleast ONE pirate (ie, the criminal of society) had enough guts to respect their allience.

While I didn't really cared much for the walking trees, and I do admit that the turtles will work better. On the JADE SEE! If they can actually manage to bring turtles like that into the forest, and NOT getting their ass kicked like in the Kurzick mission, I would love them turtles.

All in all we have two opposing factions: One reprsent society and progress, and one represent underground and resistance. You can clearly see that the Kurzicks are far more civilised to the Luxon.

Most of Luxons here like the luxon cuz they have giant turtles, like bright colors (please dont misunderstand this), and they hate goths. Well, congrats, you are truely fit to be Luxons.
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Old Mar 28, 2006, 09:11 AM // 09:11   #74
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Kurzick > Luxon

alot of the kids will go to luxons because they like pirates and giant turtles.. and they think they are cool
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Old Mar 28, 2006, 09:35 AM // 09:35   #75
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Quote:
Originally Posted by moonos
alot of the kids will go to luxons because they like pirates and giant turtles.. and they think they are cool
I fail to see why choosing a Faction because you "think they are cool" is a bad thing. Also, the majority of people, at least on the two forums I've scanned over, seem to have sided with the Kurzicks rather than the Luxons, which is against my expectations too. We'll have to see after release. I have a feeling the armours might balance things in-game out more. I've seen some cool looking Kurzick armours which may override the hate of pale ugly people.
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Old Mar 28, 2006, 09:54 AM // 09:54   #76
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This should really be a poll...

Anyways, Goths ftw...I mean Kurzicks.
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Old Mar 28, 2006, 11:02 AM // 11:02   #77
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Quote:
Originally Posted by Covenant
Kurzicks = Goth, conserative hippies.

Luxons = Warrior hobos on turtles.

Both sides sound pretty weird to me.
Wohoho ;] i like both but ill go Luxon
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Old Mar 28, 2006, 11:49 AM // 11:49   #78
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Goth is a pretty long stretch... I don't see them raving with giant UFO pants, fishnets, and Slipknot shirts. I think they're more of a medavial inquisition/cult.
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Old Mar 28, 2006, 12:11 PM // 12:11   #79
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I have a dilemna. Guild goes Kurzick, and i like the Kurzick style, but i cannot put up with their bad guy image. I thought ANET were doing as much as possible to make em look less of the bad guys, but kurzick quests were so ridiculously ironic in regard to events at the moment. For example, the musician that calls on you to hunt animals to extinction to make some instruments is simply crazy, and the bit with the Dredge being denyied asylum is too close to home for me. I dont think i could put up with those kinda characters for every long, even though they look kick ass.

As a result far prefer the Luxons environment, and the way they conduct things. My only fear is that many ppl will go Luxon, and it will suffer becuase of it. Having played both sides in alliance battles, i can say that each side is equally filled with n00bs. Decisions decisions.
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Old Mar 28, 2006, 12:20 PM // 12:20   #80
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Quote:
Originally Posted by Ken Dei
I just notice that the Kurzick players are far more rude and insulting to Luxons, outside of Alliance Battles(Neither side was a gem there, but the Kurzicks cheated a lot more too, spy quitters). I mean seriously, there were a lot of Kurzicks coming to town just to hassle Luxons, an the insults in this thread from the Kurzick seem to be a lot meaner.
Yeah, there was a lot of that. I didn't play the Kurzick side much, so I don't know if it was the same over there, but every time I went to a Luxon AvA or 'competitive mission' area there were Kurzick players there shouting about how Luxon sucked and were 'noobs'.
Like I said in another thread, the battle cry of Luxon was "We're gonna lose, I'm leaving!" and the battle cry of Kurzick was "u n00bs".

Hopefully you can't fight for the opposing faction in the full game (and hopefully members of one faction are shut out of the staging area of AvA battles of the other faction).
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